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The projects listed below were made in 9 weeks "half time".

The tasks listed to the left is representing what I've done during the projects.

The FPS, RTS and Space Shooter was made with the same team consisting

of 5 graphic artists and 5 programmers:

Artists: Matteo, Jill, Simon, Alexandra

Programmers: Robin, Simon, Edward, Thomas, Petter

 

 

FPS "Lab 26"

  • Art Lead
  • Modeled & textured 15 props,
    1 character & player hands
  • Some story & gamedesign
  • Level design for level 1 & 2

In-game Screenshots Click on images to enlarge.

Lab 26 Lab_2

Lab_3 Lab_4

 

RTS

"Defenders of Tanotia"

  • Art Lead
  • level design (placed all objects)
  • Heightfield with 8 different textures & weighted lookup maps
  • modeled & textured 2,5 characters and one building
  • Some story/gamedesign

 

In-game screenshots

Defenders Of Tanotia Def_1Def_3 Def_2Heightfield Resource_point

 

Terrain textures

groundtextures

 

 

 

 

 

Space Shooter "White Space"

  • Art Lead
  • Some story/Game design
  • modeled 3 islands, 1 asteroid, "Mothership unit"
  • texturing

 

Below: In-game footage of Mothership and some of the islands.

In Game White Space from Simon Persson on Vimeo.

White_space Whitespace_2

Whitespace_3 WhiteSpace_4

 

Shoot 'em up

"Wings of Steel"

  • Some story/Game design
  • modeled most of the houses and made most of the environment background for 2 levels
  • Gameplay (waves)

 

Wings of Steel in-game footage. This project was made in 8 weeks.

Download the game here!

Wings of steel 1 Wings of Steel 2

Wings of Steel 3 Wings of Steel 4

Copyright © 2010 Adam Rosengren